How it works
The whole round. One loud little app.
Pick the game, bring the group in, keep one live card, and let Turnt handle the standings, side games, and running commentary.

Pick the game. Set the action.
Start with Skins, Matches, Nassau, or Stableford—or open the full catalog. Then set the format, scoring, and optional side games before anyone tees off.
- Favorite formats are one tap away; the full rules stay searchable.
- Add Skins, Chip Chase, and the Birdie Draw without another scorecard.
- Turnt carries the setup through the live round and final report.

Set the vibe once. Hear it all round.
Choose how often the bot talks, how hard it hits, and which personality shows up. Cart Chirps turn live golf moments into spoken reactions—right from the phone in the cart.

Nothing scripted — the cart said every one of these during a live round. Tap to hear it.
Tap-to-play. No sign-in, no app needed.
One card stays live. The whole group stays in it.
The host starts the round and one scorer keeps the card moving. Everyone else can follow the same live feed, see what just happened, and watch the standings change hole by hole.

Hole winners, carries, junk, and Chirps land in one timeline.
Tap-to-play previews become automatic reactions during the round.
Finish with the answer—not bar-napkin math.
The final report closes every part of the round: the main game, the side games, the chips, and the winner. Then the Damage Report turns the day into the recap the group actually shares.
- Front, back, and overall matches settle independently.
- Skins and Chip Chase stay visible beside the main result.
- The recap remembers the swings, collapses, and comeback—not just the total.

The scramble that goes by three names.
Everybody hits, you play the best shot—and depending on who's talking it's a scramble, a captain's choice, or a “Florida” something. Half the field will call it best ball. It isn't, but that's a fight for another Wednesday. Tournament Mode runs it for every team you bring and stacks side games on top—a game inside the game, twice the fun while you're “working.”
It's for charity, obviously. Tell the office you're taking one for the team this fall—for the kids.
